Video · Finance Services

Gaming ads are annoying — unless they're chosen.
Visa proved the difference

This example helps explain a key difference in gaming: interruption vs chosen attention. Social ads interrupt the scroll. Rewarded formats are something the player chooses. The Visa campaign shows how a brand can become part of the gameplay moment rather than break it.

The "Visa Formula" delivers 45–60 seconds of chosen, voluntary attention. Achieves 95% VCR and 99% viewability. Delivers a complete brand takeover experience.

Campaign example
Free Tool
See your brand inside a real mobile game

See your brand creative inside a real mobile game — in under 60 seconds.

You'll need:

  • Brand logo
  • Video or display ad

No development, no budget, no meetings. Test how your creative looks, or share the preview with your team before committing to a campaign.

Try it below ↓

To learn more about campaign assets, go HERE.

Have a question? Click HERE.

Campaign launcher
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