Video · Finance Services
Gaming ads are annoying — unless they're chosen.
Visa proved the difference
This example helps explain a key difference in gaming: interruption vs chosen attention. Social ads interrupt the scroll. Rewarded formats are something the player chooses. The Visa campaign shows how a brand can become part of the gameplay moment rather than break it.
The "Visa Formula" delivers 45–60 seconds of chosen, voluntary attention. Achieves 95% VCR and 99% viewability. Delivers a complete brand takeover experience.
Free Tool
See your brand inside a real mobile game
See your brand creative inside a real mobile game — in under 60 seconds.
You'll need:
- Brand logo
- Video or display ad
No development, no budget, no meetings. Test how your creative looks, or share the preview with your team before committing to a campaign.
Try it below ↓
To learn more about campaign assets, go HERE.
Have a question? Click HERE.
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